
#include "shapesq.inc"
object{ Glob_5             //-------------------------------
        sturm
        texture { pigment{ color White}
                  finish { phong 1}
                }
        rotate <0,0,-90> 
        scale<1,1,1> 
        rotate <-20,0,0>
        translate<0,1,0> 
       } // ---------------------------------- end of object

